Author: V2cute
Date: 25 November 2024
Striving for perfection often feels like chasing the impossible – an endless pursuit of something that could always be better. The pressure was heavy and there were many countless of step backs but with perseverance it can be triumphed over. Through my experience with creating art reveals how I was able to persevere against futility, burnouts, and overwhelming roadblocks and pressure.
Every time I worked on the sprite animations for the game Rise of Sisyphus, I felt suffocated by how much movements people and animals move. The task was so overwhelming I did many trials with no effort at all. It came to the point where I felt futile, useless, and weak. Then, it clicked into my thick skull the pressure of feeling useless made me find purpose and became a drive where I should bring life and effort to what I create so I can be at least proud of each trial knowing I gave it my all. As a result, the perseverance led me to see true progress and overcome the stage of futility.
When I worked on the many shapes for the game Rise of Sisyphus, the shapes did not come together at all – it would look unnatural. This made me feel burnouts where all my hard worked efforts got me nowhere and where I couldn’t reach the vision of how it was envisioned to look. Little did I know, when I was in a point where I didn’t work for a few days, one of my peers help me realize that all my trials had progress even though it may seem small there was progress and it had worth. That moment I became more resilient and as I kept trying and rolling the pressure from my burnouts it fell into place and became what the images you see today.
My experience for creating art for the game Rise of Sisyphus, had me embrace the challenges of burnouts, futility, and overwhelming roadblock and pressure to keep moving forward. These experiences mirrors the philosophy of Sisyphus where you keep persevering and rolling that boulder no matter how big or small.

